Дэйл Хардшовел и тайну bloomstone
Bullet
- Fast-paced action
- Immersive story
- Find the Bloomstone!
Min System request
- OS : 10.4
- CPU : 800 Mhz
- Memory : 256
- Hard driver (MB) : 60
Комментарий к игре: Дэйл Хардшовел и тайну bloomstone
Помогите Дэйл Хардшовел знаменитым археологом разгадать тайну bloomstone в этой быстро развивающейся и захватывающей игре головоломки! Вы можете найти все части древнего артефакта и разгадать вечные тайны? Погружение в мумию кишащие подземелья, чтобы собрать полезные ключи, и заработать экзотических трофеев. До сих пор то вместе для езды, и будет ценным активом, как вы изучите Египта.
Комментарий на взгляд
5
из 5
на основе 65 рейтинги пользователей
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Требует Windows/MacOS
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AFERON - BigFishGames
Great game for puzzlers! Starts out easy enough so that you learn the tricks of the game as you go.... and gets more and more challenging as you advance. I love these types of puzzles.... I advise trying out the trial version first to make sure you like this type of brain teaser... If you love problem solving, you'll love this game... Enjoy!
I love physics type puzzles so this was a very enjoyable game for me. It is very similar to Professor Fizzwizzle but not quite as difficult. The puzzles start out simple and uncomplicated and progressively get more difficult. New puzzle mechanical elements are added from time to time to make the puzzles more interesting and fun. I kept being pulled along through the game by my desire to finish just one more puzzle. I found Dale Hardshovel?s comments a little annoying and they broke my concentration so I kept my speakers turned off. I like the cartoon atmosphere and the variety of the different whimsical artifacts that you have to connect. I was glad that the puzzle screens and the items in the puzzles were big and not difficult to see. I did not like the bonus level where Dale's daughter runs through a maze while trying to avoiding mummies and collecting keys. It moved too fast for my old reflexes so Dale?s poor daughter was swamped by the dust old mummies without fail. I think the keys would have provided extra hints but luckily for me I only used one hint during the game. For the most part the puzzles were interesting and varied enough that I was not bored and they were not so difficult that I was frustrated. A couple of levels at the very end were challenging and took quite a lot of head scratching. It was unfortunate that on the last level of puzzles when you really need to use a hint, they are not available for those levels. If you have 20 or so hints why not be given the help when you ask for it. I disagree with developers that seem to enjoy throwing in really difficult puzzles or levels at the end of a game and then offering no way to get help with them. This is the main reason I gave this game 4 stars instead of 5 stars.
I usually don't like to submit reviews unless I have played through the game, or at least tried it out thoroughly, but there is no way I am going to spend more time on this sand pit. I have drying paint to watch. I found this game so bad I actually almost felt like getting it on disc just so I could crush it. The puzzles themselves is not necessarily all that bad, just incredible boring and rather simple (well, at least to the point I played). It was broken off with a mini game that played like a PacMan wannabe just horribly much worse (I actually like PacMan). What really kills this game for me is the horrible horrible mechanics, the boring interface, annoying music and more than annoying Dale yapping along. It has game mechanics that I haven't seen since the days of the Commodore 64, and thought I'd never see again. Clumsy and inaccurate. Well, I'm not going to rant on anymore. Just be warned. Please try before buy, and judge for yourself. You might like it even if I don't. TJ